全球HTML5/CSS3/ES6开发设计资讯生鲜速递

  • 2月前
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    3 Breakthrough Ways to Visualize HTML5 Audio 翻译

    This article will focus on one interesting scenario that isn't directly covered by the HTML5 standard, but is in high demand and visually impressive. It's audio visualization using HTML5 and we'll discuss low-level API, a practical approach, future standards and more. 翻译

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  • 2月前
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    How to write a BrikBloc game with HTML5 SVG and Canvas 翻译

    The goal of this tutorial is discovering graphics development using 翻译

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  • 2月前
    0

    Responsive Web Design Close Up 翻译

    It all started with 翻译

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  • 2月前
    0

    Top 5 Best Practices for Building HTML5 Games...In Action! 翻译

    What will you learn in this article? I’ll cover HTML5 game development frameworks, how you can reach more people by supporting smartphones and slate devices, how you should go about managing your in-game state, how to deal with performance issues, and how to make the most of the platform that is your browser. 翻译

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  • 2月前
    0

    Building a Windows 8 App with HTML5: How to create a small RSS reader in 30min 翻译

    Starting from scratch, we’re going to learn through these 2 tutorials how to build a small RSS reader with HTML5, CSS3 and WinJS, the Microsoft JavaScript framework for Windows 8. We will then build a WinRT application targeting the Windows Store. We’ll try also to follow the Windows 8 UI design guidelines by using Expression Blend 5. If everything goes fine, you should be able to follow these 2 articles in 30 minutes. 翻译

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  • 2月前
    0

    Progressive Enhancement in Browser-Based Games 翻译

    Browser-based games are uniquely positioned at the intersection of the web and games, inheriting all the capabilities and resources of the web and browser technology. However they also face many of the same problems associated with developing for the web, while still retaining the intrinsic challenges of game development. This article will review the fundamental challenges associated with progressive 翻译

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  • 2月前
    0

    Building Atari with CreateJS 翻译

    The Atari Arcade was among the most demanding game development projects developed to date as it required full multi-touch, multi-player support across many modern browsers and devices – it couldn’t be done without CreateJS. Each game was completely rebuilt from scratch and the team was able to complete the project in half the time it would have taken one year ago without these enhancements. There's no emulation - and everything, from design to code, is completely original in HTML5, CSS3, and J...

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  • 2月前
    0

    Behind the Scenes: The Interactive Music Video Game built in HTML5 翻译

    In this article you’ll see how a team of HTML5 experts came together to create an online experience that not only showcases the power of HTML5, but provided Microsoft with the interactive experience that they were looking for on their new “justafriend.ie” site. 翻译

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  • 2月前
    0

    Quickstart: Adding WinJS controls and styles to a Windows Store app using JavaScript and HTML 翻译

    The Windows Library for JavaScript provides a set of new controls designed for Windows Store apps using JavaScript. It also includes two style sheets (one with a dark color scheme and one with a light) that give your app the look and feel of Windows 8. This Quickstart article will review the details and best practices behind leveraging these controls and styles. 翻译

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  • 2月前
    0

    Optimizing WebSockets Bandwidth 翻译

    HTML5 games are growing in a strong way. Once Internet Explorer 10 is released, WebSockets will be available in all modern desktop browsers. This technology enables serious real-time communications—the keystone to any non-trivial multi-player action game. But like a snake in tall grass, bandwidth costs can seemingly come from nowhere. In this article, I want to discuss the oft overlooked cost of network bandwidth and techniques for minimizing it. 翻译

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  • 2月前
    0

    Atari Arcade - Behind the Scenes 翻译

    The Atari Arcade was re-written using HTML5. Get a glimpse at some of the work that went behind the scenes in the development of Atari Arcade. 翻译

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  • 2月前
    0

    Quickstart: adding HTML controls and handling events in a Windows Store app 翻译

    Every app needs controls, such as buttons, check boxes, and drop-down lists. Windows Store apps built for Windows using JavaScript can use two types of controls: intrinsic HTML controls and Windows Library for JavaScript controls. In this article we will focus on how to create and use HTML controls. 翻译

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  • 2月前
    0

    JavaScript Game Code Organization 翻译

    In this article Greg Smith discusses code organization tips and tricks that he’s learned while making HTML5 games while pointing out generally useful best practices that will help any game maker such as Greg is and beginning with the organization of JavaScript code into files and modules and moving into code sharing approaches such as component systems and finally wrapping up with some ideas for writing data-driven code in games. 翻译

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  • 2月前
    0

    HTML5 Games: Deft and Intuitive Player Character Movement in a 2D Platformer 翻译

    This article describes the details of how Mary Rose Cook made the player movement deft and intuitive design for her game, 翻译

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  • 2月前
    0

    Creating a Simple Windows 8 Game with JavaScript: Part 4 翻译

    This is the fourth in a series of posts that will show you to create a (very) simple Windows 8 game. We’ll be using HTML5, JavaScript, WinJS, and some helpful libraries from 翻译

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  • 2月前
    0

    Sprite Animations 翻译

    Ajax and moving dom elements around made for some fun, but limited in what kind of experience you could create. For game developers, things are changing, and quickly. HTML5 is introducing a bunch of new options for game development purely in the browser, and the browser vendors are competing hard to be the best platform for the new standards. This article will run through some of the choices to be made developing 2D games while offering some ideas for developing your own games using HTML5. 翻译

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