全球H5/CSS3/ES6/WebGL/WebVR技术资讯速递

  • 1年前
    0

    Creating a Simple Windows 8 Game with JavaScript: Part 2 Game Basics & CreateJS/EaselJS 翻译

    This is the second in a series of posts that will show you how to create a very simple Windows 8 game. We’ll be using HTML5, JavaScript, WinJS, and some helpful libraries from CreateJS along the way. 翻译

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  • 1年前
    0

    Surviving the Zombie Apocalypse with HTML5 and SVG: Text, Paths and Basic Animation 翻译

    This article takes a deep dive into paths and their myriad uses, we’ll demonstrate how to build the prediction meter and we’ll touch on some basic animation to add that little extra flare to the page (for the browsers that can understand it). 翻译

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  • 1年前
    0

    Creating a Simple Windows 8 Game with JavaScript: Part 1, Windows 8 App Basics 翻译

    This is the first in a series of articles that will show you how to create a very simple Windows 8 game. We’ll be using HTML5, JavaScript, WinJS, and some helpful libraries from CreateJS along the way. 翻译

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  • 1年前
    0

    Generation App Lightening Reviews 翻译

    Watch the Generation App Lightening Reviews and uncover great design tips, functionality improvements and more. 翻译

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  • 1年前
    0

    Getting a Console Experience on the Web 翻译

    Every new generation of consoles has brought with it services such as marketplaces, achievements and gamer profiles, which have made it easier for players to instantly connect with friends, as well as being able to discover, purchase and find new ways to enjoy games. In this article I will be discussing 3 main features of traditional gaming systems, and compare them with the offerings of the open web, and discussing how you can leverage these offerings to bring in new audiences for your games. 翻译

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  • 1年前
    0

    HTML5 Gaming: How to Animate Sprites in Canvas With EaselJS 翻译

    When you write casual games using the HTML5 Canvas element, you need a way to handle your sprites. There are several libraries available to help you write games, including ImpactJS and CraftyJS. This article will take a look at the use of EaselJS which was used to write PiratesLoveDaisies, a great HTML5 Tower Defense game and we’ll take a look at how to use your existing sprite elements and animate them. 翻译

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  • 1年前
    0

    Making Real Money Building Windows 8 Apps 翻译

    Building Windows 8 apps and making real money at the same time. In this article Kevin Ashley takes a look at some of the methods and figures associated with his experience with building Windows 8 apps. 翻译

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  • 1年前
    0

    Optical Zooming: How to Correct Legacy Document Modes Problems with Fonts 翻译

    Modern browsers like Internet Explorer 10 and 9 introduced sub-pixel font positioning as part of its hardware-accelerated rendering of HTML5 content. That was an important step into the future as it enabled zoom-independent text metrics—an important characteristic when touch gestures like pinch-zoom are part of the browsing experience on Windows 8 touch-enabled devices.  This article shows how easy it is to help your fonts look better across many browsers by declaring Standards Mode. 翻译

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  • 1年前
    0

    Broad Phase Collision Detection Using Spatial Partitioning 翻译

    Collision detection is an ongoing source of research and constant optimization in game development. It can be a source of exuberance or nearly infinite frustration. This article focuses on two approaches to broad phase detection of collisions. The first is a brute force method that, while simple, quickly becomes wildly inefficient at typical game entity counts. The second is a form of spatial partitioning called a spatial grid. It is relatively simple, yet handles large numbers of game entities ... 翻译

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  • 1年前
    0

    HTML5 History in IE10 翻译

    Building fast and functional sites is a challenge with which most Web developers are familiar. Loading a new page every time the user clicks a link is slow. Fetching all content dynamically effectively disables the back button. Working with hashes is better, but still not ideal. Internet Explorer 10 in the Windows Developer Preview eliminates the compromise by adding support for HTML5 History. The 翻译

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  • 1年前
    0

    Adapting Your Site to Different Window Sizes 翻译

    Modern browsers like Internet Explorer 10 support the width and height properties of the W3C Working Draft CSS Device Adaptation. This gives Web developers a simple tool to control automatic content scaling across various window dimensions. In particular, it enables sites to easily adapt to Windows 8 browsing on touch-enabled tablet devices in the snapped view and in portrait orientation. 翻译

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  • 1年前
    1

    僵尸启示录游戏制作HTML5和SVG第一部分:SVG元素、文本、图像和基本形状

    With widespread adoption of HTML5 standards, browsers are taking SVG in new directions, such as emphasizing the tag for inline SVG, using CSS for styling, and opening up the DOM so that SVG images can be created or manipulated on the client side with JavaScript. Part-1 of this two part article will discuss these methods in detail. 翻译

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    评论 (0) 收藏 热度(1614) By iefreer

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  • 1年前
    0

    A Study in Adaptive Game Design 翻译

    The idea behind responsive design is that an interface is designed and should be built such that it can be adapted to any technology, any screen format and so on. Any game that aspires to be more than a casual encounter should seriously consider building itself as a platform. This article discusses the many variables in the decision making process to help you, the developer, choose the correct architecture choices and perhaps, change the world! 翻译

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  • 1年前
    0

    WinJS: Writing code using the Windows Store library for Javascript 翻译

    The Windows Library for JavaScript (referred to as WinJS) extends the support for Javascript in Windows Store apps, has a number of helper functions for common app development scenarios. In the article below, we’ll talk about how to get started with WinJS for creating custom types and namespaces, as well as handling and managing event listeners. 翻译

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  • 1年前
    0

    Native Audio with HTML5 翻译

    Once upon a time, audio on the web lived primarily in the world of third-party browser plug-ins like Flash, QuickTime and Silverlight. This was not a bad world, but it had its issues. Today, we have another option: 翻译

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  • 1年前
    0

    "Hello World": Create a Windows Store app using HTML and JavaScript 翻译

    One of the advantages for developing Windows Store apps is that you can utilize your existing knowledge of HTML, CSS and Javascript. This tutorial teaches you how to create a simple "Hello, world" Windows Store app built for Windows using JavaScript. 翻译

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