全球HTML5/CSS3/ES6开发设计资讯生鲜速递

  • 2月前
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    Taming the SVG Beast 翻译

    With the large number of varying screen resolutions available on today’s HTML5 gaming devices, it is now advisable to give some consideration to incorporating vector graphics into your games. SVG, or Scalable Vector Graphics, is an open standard, XML-based format developed by the W3C for representing vector graphics. Using SVG files for HTML5 game development is the main focus of this article. 翻译

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  • 2月前
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    HTML5移动游戏编程入门

    Until recently, performance of browser-based games for mobile devices has lagged significantly behind desktop performance. If you wanted to create a Canvas-based mobile game, performance was terrible and you needed to build your game around the limitations of the platform. This article will explore the options and considerations when developing and HTML5 coded mobile game. 翻译

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  • 2月前
    0

    The Complete Guide to Building HTML5 Games with Canvas & SVG 翻译

    After spending most of his time explaining to students, hobbyists, professional developers and teachers how to build games using HTML5, David thought to himself, rather than keeping all these details for small audiences, wouldn’t it be smarter to share it with you? This article is then based on his own experience in doing so and helping other to build HTML games with Canvas and SVG. 翻译

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  • 2月前
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    Building HTML5 Games for the Atari Arcade 翻译

    With Atari Arcade, the way games are developed has changed. The site was designed completely in HTML5 for Internet Explorer 10 and Windows 8 touch-enabled devices - although it works great in all modern browsers. In this guide, we'll quickly get you up and running with your own HTML5 game. 翻译

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  • 2月前
    0

    主流JavaScript物理引擎比较

    In this article we will take a look at three popular Javascript physics libraries and one that is currently in development: box2dweb, Ammo.js, JigLibJS, and Cannon.js. For each one, a quick introduction will be given and then the library will be rated based on ease of use, performance, and feature set. 翻译

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  • 2月前
    0

    Windows 8, jQuery Geo, and toStaticHTML 翻译

    I recently attended a Windows 8 DevCamp with the intention of installing Microsoft’s latest OS for the first time and getting jQuery Geo to work as a native app on top of WinJS. This article will review what was covered. 翻译

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  • 2月前
    0

    Real Time Multiplayer in HTML5 翻译

    When you consider making multiplayer games, there are many methods available for creating a game that friends can play online. The article will present a playable demo with parameters to play with, showcasing the concepts discussed. 翻译

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  • 2月前
    0

    Real World HTML5 Hybrid Apps 翻译

    Mobile Apps built with HTML5 are great... when the mobile device you're targeting can support all of the features you need for delivering a top flight user experience. To help the rubber meet the road, you sometimes need libraries to access native OS capabilities like the camera and you could use an accelerated canvas to deliver powerful and responsive mobile apps!  Learn how the polyfill libraries and Intel’s accelerated canvas can do exactly what is needed! 翻译

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  • 2月前
    0

    Leverage Your HTML5 Savvy to Build Commercial, Cross-Platform Apps and Games 翻译

    An unexpected player has entered the fray with a tool that makes HTML5 mobile development easy while also directly addressing some of the shortcomings of Web technologies in mobile apps. See a demonstration of how quickly you can begin creating your own apps using HTML5. 翻译

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  • 2月前
    0

    Video: Building High-Performing JavaScript for Modern Engines 翻译

    This in-depth video discus’s the key insights and optimizations implemented in browser JavaScript engines, such as Chakra in Internet Explorer 10 or V8 in Chrome as well as the best practices for taking advantage of these optimizations in your code and learn how to pinpoint JavaScript performance problems using appropriate tools and more. 翻译

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  • 2月前
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    Using the Windows 8 Simulator & VS 2012 to debug the IE10 touch events & your responsive design on the web 翻译

    Using the Windows 8 Simulator & VS 2012 to debug the IE10 touch events & your responsive design on the web. 翻译

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  • 2月前
    0

    How to diagnose JavaScript Errors Faster with Error.stack 翻译

    IE10 in Windows 8 Consumer Preview includes support for Error.stack , which enables Web developers to diagnose and correct bugs faster, especially those that are difficult to reproduce. Developers can build amazing apps with the capabilities of Web platforms that power today’s modern browsers. In Windows 8, we expose that power through both Internet Explorer 10 and Metro style apps in JavaScript . 翻译

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  • 2月前
    0

    Using Web Workers to improve performance of image manipulation 翻译

    In this article we will talk about picture manipulation. Not the Direct2D method  as we had previously discussed, but the pure JavaScript way. 翻译

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  • 2月前
    0

    Using Transparency in Web Design: Dos and Don’ts 翻译

    Experimenting with transparencies is a great way to expand your design repertoire. Like many other effects, use this technique sparingly and test the design in multi... 翻译

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  • 2月前
    0

    Coding4Fun: building a Tetris-like game using CSS Grid Layout & Blend 5 翻译

    I’d like to share with you a mysterious internal secret kept within Microsoft for now a long time. It’s the real story behind the concept of the CSS Grid Layout imagined by Microsoft for IE10 and Windows Store Apps. Most of you probably think that this... 翻译

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  • 2月前
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    Mobilizing Atari Arcade in HTML5 翻译

    The Atari Arcade: a true game portal showcasing what's possible with web standards like HTML5, CSS3, and JavaScript. Slick graphics, fast, multi-player gameplay, and platform agnostic. Initially only targeting desktop and tablet-based browsers, we've now endeavored to bring the arcade to mobile. 翻译

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