全球H5/CSS3/ES6/WebGL/WebVR技术资讯速递

  • 2年前
    0

    Quickstart: adding HTML controls and handling events in a Windows Store app 翻译

    Every app needs controls, such as buttons, check boxes, and drop-down lists. Windows Store apps built for Windows using JavaScript can use two types of controls: intrinsic HTML controls and Windows Library for JavaScript controls. In this article we will focus on how to create and use HTML controls. 翻译

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  • 2年前
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    Create a Windows 8 app in HTML5, CSS3 and JavaScript 翻译

    This is part 1 of a multipart series on building a Windows 8 app. The goal of these articles is to provide the reader with logical and easy to follow steps to create a complete Windows 8 application from scratch. You won’t want to miss a single piece, so get to learning! 翻译

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  • 2年前
    0

    Sprite Animations 翻译

    Ajax and moving dom elements around made for some fun, but limited in what kind of experience you could create. For game developers, things are changing, and quickly. HTML5 is introducing a bunch of new options for game development purely in the browser, and the browser vendors are competing hard to be the best platform for the new standards. This article will run through some of the choices to be made developing 2D games while offering some ideas for developing your own games using HTML5. 翻译

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  • 2年前
    0

    HTML5 Games: Deft and Intuitive Player Character Movement in a 2D Platformer 翻译

    This article describes the details of how Mary Rose Cook made the player movement deft and intuitive design for her game, 翻译

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  • 2年前
    0

    Creating a Simple Windows 8 Game with JavaScript: Part 2 Game Basics & CreateJS/EaselJS 翻译

    This is the second in a series of posts that will show you how to create a very simple Windows 8 game. We’ll be using HTML5, JavaScript, WinJS, and some helpful libraries from CreateJS along the way. 翻译

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  • 2年前
    0

    Touch browsing: Go Beyond Pan, Zoom, and Tap Using Gesture Events 翻译

    New browsers like Internet Explorer 10 have advanced touch experiences using gesture events.  There are a few first steps you can do to make sure to help your site become touch-friendly yet also have it work well across many input devices while supporting many modern browsers.   In this article, I’ll show you how. 翻译

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  • 2年前
    0

    Global Composite Operations - Your Canvas Utility Belt 翻译

    The past year has seen wonderful growth in the popularity of 2D Canvas leading many developers to be much more comfortable with the 2D context. Canvas is almost synonymous with HTML5 gaming and supported in all modern browsers including Chrome, Firefox, and Internet Explorer 10 and 9. With a total of eleven GCOs at your disposal, this article will explore the options of two of the lesser known GCOs - source-atop and destination-out - and show how they can help you solve some common problems in g... 翻译

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  • 2年前
    0

    High-Performance, Garbage-Collector-Friendly Code 翻译

    If you’re developing a game that has many things happening at the same time, say a weapon that fires missiles 5 times per second – not an unreasonable weapon fire rate for a high-speed shooter – you’ll quickly discover that one area of substantial impact to performance is object construction and subsequent garbage collection. This article will explore these JavaScript based concepts and the ultimate garbage collecting maid that it can be used to be

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  • 2年前
    0

    Creating a Simple Windows 8 Game with JavaScript: Part 1, Windows 8 App Basics 翻译

    This is the first in a series of articles that will show you how to create a very simple Windows 8 game. We’ll be using HTML5, JavaScript, WinJS, and some helpful libraries from CreateJS along the way. 翻译

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  • 2年前
    0

    Pinned Sites in Windows 8: Getting more visibility of your site 翻译

    This articles shows you how to put your site logo right next to apps on the Windows 8 Start Screen—complete with site-centric visuals and badge notifications to let you know there is new content.  翻译

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  • 2年前
    0

    Asset Management for Web Games 翻译

    Many of today’s computer games have intense graphics and interfaces with many moving parts. This has been possible on the desktop and console platforms by the use of high-density media such as DVDs and also fast read/write speeds provided by RAID setups and solid state drives. As more games are created to be played on the web we must provide players with great gaming experiences, without making them wait for hours for assets to download. A lot of progress has been made recently which allows web... 翻译

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  • 2年前
    0

    HTML5 Gaming: How to Animate Sprites in Canvas With EaselJS 翻译

    When you write casual games using the HTML5 Canvas element, you need a way to handle your sprites. There are several libraries available to help you write games, including ImpactJS and CraftyJS. This article will take a look at the use of EaselJS which was used to write PiratesLoveDaisies, a great HTML5 Tower Defense game and we’ll take a look at how to use your existing sprite elements and animate them. 翻译

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  • 2年前
    0

    Surviving the Zombie Apocalypse with HTML5 and SVG: Text, Paths and Basic Animation 翻译

    This article takes a deep dive into paths and their myriad uses, we’ll demonstrate how to build the prediction meter and we’ll touch on some basic animation to add that little extra flare to the page (for the browsers that can understand it). 翻译

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  • 2年前
    0

    Getting a Console Experience on the Web 翻译

    Every new generation of consoles has brought with it services such as marketplaces, achievements and gamer profiles, which have made it easier for players to instantly connect with friends, as well as being able to discover, purchase and find new ways to enjoy games. In this article I will be discussing 3 main features of traditional gaming systems, and compare them with the offerings of the open web, and discussing how you can leverage these offerings to bring in new audiences for your games. 翻译

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  • 2年前
    0

    HTML5 History in IE10 翻译

    Building fast and functional sites is a challenge with which most Web developers are familiar. Loading a new page every time the user clicks a link is slow. Fetching all content dynamically effectively disables the back button. Working with hashes is better, but still not ideal. Internet Explorer 10 in the Windows Developer Preview eliminates the compromise by adding support for HTML5 History. The 翻译

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  • 2年前
    0

    Generation App Lightening Reviews 翻译

    Watch the Generation App Lightening Reviews and uncover great design tips, functionality improvements and more. 翻译

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